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Warhawk Changes are coming…. Hints at v1.4, v1.5

May 20, 2008 Written by Anthony Severino

Dylan Job made a post on The Official PlayStation Forums letting gamers know that there will be some changes to Warhawk coming today at 1PM-7PM EST…

Dylan Jobe wrote:

UPDATED: This update is going to occur on May 20th, between 10AM and 12PM Pacific (1PM-7PM Eastern, 17:00-23:00 GMT)

Here are the list of changes that will be rolling out. And as a friendly reminder…server rotations are an living aspect to the game that can be updated as needed. Please let us know what you like and what you don’t so we can continue to adapt the servers to best serve the community.

Rock on,

-dylan

…now back to work on the v1.4 update, v1.5 update and the next…err. I’ve said to much 🙂

Click Read More to read the changelog…

  • By popular demand, playlists which include the largest layouts now include only the largest layouts. They will no longer occasionally rotate into medium layouts.
  • By popular demand, respawn times have been set to 3 seconds.
  • By popular demand, Broken Mirror servers now offer dedicated CTF and ZNS games in place of the mixed playlists.
  • Dogfight servers were added back to the list. They were inadvertently omitted before.
  • All games’ time limits were reduced to 15 minutes, and ZNS score limit was reduced to 5000, to combat complaints of prolonged base camping.
  • “NEWBIE” servers were changed to “Rookie” to bring the nomenclature in line with upcoming changes in v1.4.
  • “Pro” servers were changed to “Expert” to more obviously indicate a skill level rather than a player type. Some players incorrectly identified “Pro” servers as tournament games, a la MLG or GGL.
  • “Casual” servers are essentially the same as before, but the “Casual” designator has been dropped. We now refer to these internally as just “standard” servers, and they are listed without any special identifier.
  • The rank cap on Rookie servers was increased to Wingman, since players were getting kicked out of these servers too quickly and finding themselves unprepared to play on standard servers.
  • A rank cap was imposed on standard servers at Command Marshall. This is rank 15/19 so it should not affect a lot of players. The intention is to pull some of the most elite players out into their own category, somewhat narrowing the rank gap on these servers.
  • Many Omega Dawn exclusive servers were removed due to lack of use.