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Director of God of War Welcomes His Competition

April 15, 2009 Written by Draisey


Dante’s Inferno has been receiving some high marks from the press, and bears more than just a passing resemblance to the famous series, God of War. In an interview with CVG, Stig Asmussen, director of God of War 3, was more than welcoming of the competition his team was facing from EA. In fact, he has high hopes for that team as well.

“Outside of a few previews and a high-res trailer, I haven’t really seen much of the game. So far though, the impressions from the press sound really good. 

Some of the guys who used to work on GOW are working on Dante’s. Really good guys. I hope they make a fantastic game that serves as good competition for us. I think using Dante’s Inferno as a theme could really cook into something special – it is a very rich world to draw from. 

As far as a threat to Kratos goes, I hope so. We need more great games in this genre!”

It’s always good to see respect and acknowledgment amongst competitors within this industry, and we can’t wait to see the progress made on both titles. Stig was also asked for his take on the Devil May Cry series, and this is what he had to say:

“Gameplay wise I think it is pretty fantastic! We have learned a ton from that series and it has given us a great deal of inspiration. The combat in the game is always a topic of conversation in the studio.

I remember when I played the first Devil May Cry several years back. I was working at Midway Games. We fired it up at work and everyone’s jaw dropped. It instantly received the name ‘Game Developers May Cry’, because we just wanted to go home and cry because we didn’t think it was possible to make a game that awesome!”