BioWare adds a few Fixes to Dragon Age

December 12, 2009 Written by Zak Islam

Dragon Age: Origins has been well recieved by critics and RPG gamers alike. A bit of DLC has already been release, which illustrates BioWare’s commitment to the fans. The initial patch received fixed a few quirks and another is on the way.

The new patch released by BioWare which is now available includes some minor tweaks, most notably: Daggers do more damage, mana and stamina regenerate faster when exploring, a few minor gameplay and plot glitches have been fixed.

Other changes include:

  • When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.
  • The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.
  • The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.
  • Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.
  • Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player’s inventory.

Head over to our Dragon Age: Origins Review to see what we thought of BioWare’s latest installment.