AvP Dev Believes Graphic Violence Was Necessary

February 12, 2010 Written by Zak Islam

Rebellion’s Aliens Vs Predator has some of the most gruesome violence in a game to date.  In fact, the shooter nearly got banned in Australia. But the blood-spattered scenes were necessary, according to Rebellion.

The senior producer of the shooter, Dave Brickley, spoke in an interview with CVG recently:

It’s not something we ever even considered for the game, as you can probably tell by some of the kill moves. It’s impossible to pay homage to the material without being so graphic.

Asked if the heavily focused multiplayer component of the game could compete with the likes of Halo and Modern Warfare 2:

Those are really awesome games, and it’s not hard to see why they are so dominant. Which is why it’s nice not to be going into such a competitive market as a “me too” shooter – FPS is just one of three strands in Aliens vs Predator, and it’s that three species approach which means we have a unique opportunity to tear people away from what they may be enjoying.

Aliens vs. Predator arrives on February 16 for North America and February 19 for Europe. The demo is live on the PlayStation Store.