David Cage Not Buying Natal’s Promises

April 6, 2010Written by Paulmichael Contreras

Mr. Cage disapproves

In case you’ve been living under a rock for the past few years, the latest movement in the gaming industry is motion control. Sony has gone the more expected route of using controllers while upping the ante with the PlayStation Eye. Heavy Rain Director David Cage recently expressed his doubt in Microsoft’s motion control system Project Natal in a session with Destructoid.

We'll see how well that works...

Mr. Cage is intrigued by motion control, “curious what they’re [Microsoft] going to do with it.” But he “was a bit frustrated that they presented it with a sci-fi-type presentation.” At last year’s E3, Microsoft showed a kid holding a skateboard up to the camera, and it automagically appeared as an in-game model within a few seconds. Mr. Cage expressed his concern with that scene:

“When the kid comes in with the skateboard and the laser ray, scanning the skateboard, and then it’s in the game…We are in the industry; we know what’s feasible and what’s not.”

So obviously David Cage has more hope in the PlayStation Move, which has a physical controller (or two) as well as a camera to track movement. Which platform succeeds is still up in the air, and one thing’s for certain – this year’s E3 could not be more important for this latest wave in the gaming industry.