Crysis 2 Will Look Identical On PS3 and 360

April 19, 2010 Written by Mike Hartnett

Every since its announcement earlier this month, gamers far and wide have been chomping at the bit to get their hands on Crysis 2. But the big question that many have been left asking, with Crytek being known for pumping out graphic intensive games, is whether or not the title will run and/or look better on the PlayStation 3 or the Xbox 360. Well, it looks like we’ve got an answer.

Outside of getting our hands on some actual screen shots, VG24/7 managed to snag an interview with Crysis 2 executive producer, Nathan Camarillo. Quite a number of things were discussed, including the possible differences between the PS3 and 360 versions of the game, to which Mr. Camarillo responded with the following:

The powerful thing about CryENGINE 3 is that it’s scalable, and it’s scalable for platforms. In the end, 360 and PS3 owners will probably get a very identically experience both visually and technologically.

We’re not going into details on that now, but in the end it’s all quality per platform. We want the best PC game, we want the best PS3 game, we want the best 360 game.

Additionally, Camarillo went on to say that each dedicated section of the development team are in constant competition, which should ensure a polished product regardless of platform.

We have two really strong internal teams on the programming side working on 360 and PS3 all the time, and they’re always in competition with each other. If you think “the internet” are going at each other about this, internally our developers are doing this as well.

For a week or two PS3 will look better, then the 360 guys go, “No, no, no, we won’t have that,” and they make the 360 version look and play better.

The Crysis series has seen tremendous success on the PC front, but can it succeed in a console market very much saturated by first person shooters? We’ll have to wait to find out when Crysis 2 hits the PS3, 360 and PC in late 2010, early 2011.