New MGS: Rising Story Details Announced; Takes Place Between MGS2 & MGS4

June 16, 2010 Written by Kyle P.

During Konami’s press conference, new details on Metal Gear Solid: Rising, the newest title in the long-standing Metal Gear Solid line, were released, and it has wowed the whole Konami E3 press conference crowd.The details, which has been just unveiled, includes the just shown trailer includes Zan Datsu which is  the concept.

The trailer showcases Raiden fighting off the cyborgs. Raiden pull out the guts from the cyborg- a stomach battery so you can take the cyborg and mech life and energy. Players strategize what you want to take and really aim where you cut. It’s a little bit further than the typical action sword games on the market today.

The director is saying and as you can see, you were able to cut anything and in any angle you wish in MGS: Rising. But as you saw in the watermellon part, you can decide how much you wish to cut in a certain angle. The development team are still working with the system, but they want to make sure it’s fun to keep cutting and cutting .Of course Metal Gear Solid: Rising will have stealth elements but not like past MGS iterations. Also can decide whether to cut vital areas and if you wish to cut to kill enemies. The game will utilize Raiden’s speed.

The new hero will give you the speed and stealth so you do not need to hide on the floor anymore. The development team on Rising want to make this more like a hunting stealth title.

Now, the interesting part, the story: The story takes place between MGS2 and MGS4. Raiden’s sword strikes fear into enemies, so it’s clear they’re aiming to raise Raiden’s popularity a lot in Metal Gear Solid: Rising.

Metal Gear Solid: Rising’s gameplay was recently released. Be sure to visit PlayStation LifeStyle’s analysis of the game.

Stick with PlayStation LifeStyle, as we’ll bring you all the latest from Konami’s press conference!