Headshots & Friendly Fire: E3 2010 Edition

June 28, 2010 Written by Josh Fernandes

The gaming industry has gotten bigger and better with each passing year, but sometimes they just don’t do things right. Whether it’s game play, story, pricing, or business practice, sometimes the industry needs a little friendly fire from the gamers to keep it in line. Other times, developers look down their sight and fire off a well placed bullet right into our unexpected head.

It’s that time of year again. It’s time to dissect the massive amount of news out of E3 to find which news was a headshot and which was a tragic case of friendly fire. Be sure to check out page 2 for the views of other members of the PSLS staff.

A Bit of Friendly Fire

Killzone in 3D

Now, what I saw was the alpha build of Killzone 3 in 3D, so it could really improve by the time the game is released. With that said, I still didn’t like what I saw. During one of the sequences, you and some buddies are on one of those flying platforms with a couple of gun turrets. The turret next to you, is ejecting its bullets right in front of your face. In regular 2D, this wouldn’t be a problem, but because 3D makes everything so much more pronounced, it becomes near impossible to see whats on screen. Aiming with your gun also seemed to be a lot harder. Lining up your sights, and following moving targets was like trying to steer a car with your elbows….and the car is a model T.

My Eyes Can't Handle All The Dimensions!

Doors Not Properly Labeled

So, I go to the 2K booth at E3 to check out some Mafia II. I see a giant Mafia II sign, and a bunch of people milling into a door right next to it. I walk inside and see the room all decked out like a 50’s style kitchen. I though, “cool, this is the right place.” I sat there for 5 minutes, while a man with a very heavy Australian accent yelled at me, before I realized this was the room for a game called Xcom, which isn’t even coming to the PS3. I was going to leave, but they had shut the door and a large, intimidating man was standing in front of it, so I just stayed and watched the entire game. After It was over, I got up and walked out and saw the mafia II door on the adjacent wall. Of course, where else could they have possibly put it!

Boom! Headshot!!

Twisted Metal

OMG! I feel like Eric Cartman when he was waiting for the Wii to come out. Does anyone want to help me freeze myself in snow until this game comes out? The new Twisted Metal game isn’t just a new Twisted Metal, it’s a huge update to the franchise. This game didn’t feel like just another Twisted Metal game, it felt like an entirely new experience and game. David Jaffe has been twittering like a madman since the unveiling of Twisted Metal…Well, more than usual…and I have had my eyes glued to his page for days.

Let's play love, marry

3D (for PSN games)

Although I didn’t like Killzone’s presentation in 3D, everything else I saw was great. Super Stardust HD looked fantastic in 3D. The Sly Cooper Collection was like liquid sugar for my eyes. Everything looked so crisp and clear. As of now, I’m scouring through my things for stuff I can sell so that maybe I can afford a Sony 3D TV in the fall.

Continue Reading: PSLS Staff Joins the Friendly Fire >>

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