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PSN is Winning over Smaller Developers Such as Hello Games

July 14, 2010 Written by Jonathan Leack

Joe Danger has been one of the most enjoyable downloadable titles on any platform so far this year. The unique title melds several genres together into what has become a solid addition to the PlayStation 3′s exclusive repertoire. Hello Games employees have recently revealed what drew them to the PS3 and why the platform is starting to turn the heads of developers.

When talking with gamesindustry.biz, Sean Murray from Hello Games firmly stated that the company decided to release Joe Danger exclusively on the PS3 for the sake of success:

“Why choose PSN? It was the only way we could self-publish, XBLA is kind of a slaughterhouse for smaller developers.”

Murray went on to add that nearly half of the self-published titles on Xbox Live Arcade sell less than 25,000 units as a whole. Due to Joe Danger’s low-budget and small development team, the chance of failure on XBLA was particularly daunting. The PlayStation Store on the other hand is home to a huge library of both small and large-scale products that are typically more embraced by the wide-range of demographics that the PlayStation brand covers.

Considering Hello Games is a third-party studio, is this a sign of things to come?

[Source]