Ueda Says 3D ICO and Shadow of the Colossus is Overwhelming

September 20, 2010 Written by Kishen Patel

When gamers think of the PlayStation 2, games like God of War and Grand Theft Auto immediately come to mind, but any fan of the previous generation console will attest to the brilliance of the two masterpiece creations by Sony’s own Team ICO. With the official announcement of a re-mastering of the Team ICO games came with revealed 3D support. The head of the Japanese development team, Fumito Ueda, expressed his impressions of the visual aid in an interview.

In an interview with lead designer of the upcoming Team ICO game for 2011, The Last Guardian, Fumito Ueda discussed 3D technology and its possibilities for the original PS2 releases of ICO and Shadow of the Colossus. While discussing the stereoscopic technology of today. In the quoted text, however, the legendary designer revealed his personal opinion of the outcome of the 3D for the upcoming HD remake.

“Although 3D technology wasn’t at the point that it is now, it was certainly something we considered. Now that the technology allows it, it gives the product even more ‘juice’ so to speak. I’ve already experienced this throughout the trial build and was overwhelmed with the results. That’s how much the 3D element brings to the title.”

Coming from the director and game designer of two titles that essentially overwhelmed the gaming community, there is no doubt that his words carry a world of weight to them. However, will the true outcome live up to the statement? Tell us what you think of 3D in the two PlayStation 2 classics in the comments section below.