Ryota Niitsuma Talks Marvel vs. Capcom 3 Characters

September 26, 2010 Written by Allen Tyson

Marvel vs. Capcom 3’s producer Ryota Niitsuma takes his game very seriously. Not only is he concerned about appealing to fans of the Marvel vs. Capcom (MvC) series, Niitsuma-san also wants to make sure comic book fans are happy with his work. To meet that goal, he’s doing his homework.

In a recent interview, Niitsuma-san talked about how his work is received by potentially his biggest critic: Marvel.

“The fact that they [Marvel] have been really pleased with everything we’ve been doing in the game and understand our vision for the project is a relief to me. Its been a pleasure working with them”

One of the many challenges in a game with the scope and size of MvC3 is adding new characters, such as X-23. In dealing with a character like her without a history in the MvC universe, Niitsuma-san said something  that should make comic book fans happy:

So of course, I would check things on the internet, we get the marvel comics themselves, look  at them study for different angles, ways to use them…and then when try to put a new character in a fighting game you have to think ‘Alright, what about this character suits a fighting a game? What can you do with this character in a fighting game?’

Even though characters in a game may have similarities, they should be unique, according to Niitsuma-san. When talking about the contrast between Wolverine and X-23 – who shares his DNA –  he talked about the approach to developing her character:

So, for example with X-23, we knew she was very similar to Wolverine. So from a development standpoint we want to say ‘Ok, what can we do to make her different from Wolverine?’ So that’s been, kind of the guiding light on how we would incorporate X-23 in the game

MvC3 is set to release early next year. No firm release date has been confirmed.