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LittleBigPlanet 2 Delayed Due to Not All PS3s Being Connected

October 6, 2010 Written by Zak Islam

Media Molecule’s head, Alex Evans, has revealed that reason behind LittleBigPlanet 2′s delay – mainly due to the fact that not all PlayStation 3s are connected to the Internet and capable of receiving a patch.

Alex Evans told VG247 during the recent Eurogamer Expo:

“Like LittleBigPlanet, we will be supporting the game with patches, updates and whatever, but you have to realise right from the beginning that there are those people who don’t have online and that is why we decided it was the right decision to delay the game. In the end, the main reason for it though was just that we played the game and in the end realised that we had to make the Blu-ray perfect, and I don’t mean 100 percent perfect, but I just mean something we are proud of. We respect people don’t have online and don’t want to patch their game to get the full experience. We could have shipped it and it would have been fine, however we realised that with just a couple of extra week’s we could make the game super amazing, adding the super onto the already amazing which exists today. This is something that will live forever and the delay, people will forget about.”

Evans went on to apologize to the countless of eager fans regarding the delay:

“I’m really sorry the delay frustrated people, even us, I mean I really wanted to get this game out for Christmas so hard. We pushed ourselves but realised with just a few more weeks we could make it perfect.”

LittleBigPlanet 2 was recently delayed into January 2011 from its original November release. Still, 2011 is looking like a real treat for PlayStation 3 owners as several exclusives will be releasing in the year including Twisted Metal, inFamous 2, Killzone 3 and more.