Black Ops 1.04: New Features… and Crashes



Call of Duty: Black Ops Patch 1.04 Notes

New Features:

  • Over 400 brand new Contracts
  • Practice Dummies (aka, AI bots) in offline Local Split Screen
  • A new camera editing mode in Theater called “Dolly Cam”
  • “Load Multiplayer by Default” option for the PS3

Issues Addressed:

  • Resolved several issues with parties getting disbanded unexpectedly.
  • Additional measures to prevent the “Transmission error” and other disconnects. This was most likely to occur with large parties where party members had mixed NAT types.
  • Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
  • Addressed an issue with VOIP icons not appearing when USB headsets were plugged in prior to game launch.
  • Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
  • Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes.
  • Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
  • Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances.
  • Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives.
  • Contracts will now reset when the player Prestiges.
  • Prevention of Valkyrie rocket exploding upon release under rare conditions.
  • Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
  • Prevention of an issue where a player will get teleported outside the map boundaries under very specific circumstances.
  • Additional security measures to enhance detection and banning capabilities.

Gameplay Tuning:

  • Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
  • Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
  • Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
  • Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
  • Subtle increase in sniper rifle accuracy when scoping in.
  • Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
  • Additional minor reductions in knife lunge.

[Source]

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