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Sucker Punch Announces inFamous 2 Mission Creator [Update]

March 1, 2011 Written by Sebastian Moss

Updated with video and new information.

Earlier today, Sucker Punch teased that they would be revealing a secret that they had kept under wraps for over two years. At their Game Developer’s Conference session the developer has finally spilled the beans.

User generated content has been one of this generation’s biggest innovations, with the addition giving countless extra hours of gameplay in titles such as LittleBigPlanet and Modnation Racers. Now, user generated content will be coming to a rather unlikely game – inFamous 2. Sony has unveiled the system that will allow players to place enemies and objects to create your own challenges.

Sucker Punch’s Chris Zimmerman said:


We think this is an opportunity for people to become famous, and for them to become famous for the cool levels they put in the game.


On the PS Blog the developer described how the content would be shared:

User-generated missions show up in the world just like regular missions. When you walk up to them, you see the PSN tag of the mission creator, plus extra information like the mission’s current rating. And back at Sucker Punch headquarters, we’ll be watching—missions that get high scores will get promoted to the Sucker Punch Featured Missions list, and those missions will end up just about everyone’s copy of New Marais.

Stay tuned to PlayStation LifeStyle for more coverage of GDC throughout the week.