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Mass Effect 3 Won’t Be a Walk in the Park

April 24, 2011 Written by Jonathan Leack

Mass Effect 2 showed PlayStation 3 gamers what all the fuss was about when it finally hit Sony’s platform in January, and will be a tough act to follow for its successor later this year. Mass Effect 3 is one of the biggest releases of 2011, and given that it’s the finale for an award-winning series, it’s hard to expect anything less than excellence. Although many elements will remain, BioWare is known for inspiring revolution, so what can we expect to change that separates it from its older brothers?

In the latest issue of Chief, a popular gaming magazine in Belgium, BioWare project director Casey Hudson noted that “Normal is the new Veteran” in Mass Effect 3, effectively making it the most challenging game in the Mass Effect trilogy. He elaborated by stating that the title will offer increased artificial intelligence to challenge players and increase the sense of reward.

Mass Effect 1 and 2 weren’t particularly difficult, so there’s no reason to expect something of magnitude like Demon’s Souls. Mass Effect 3 releases during the final quarter of this year, so we’ll find out then how these decisions have impacted the experience.