Tommy to Return as a Non-Playable Character in Prey 2

August 10, 2011 Written by Alex Osborn

For those of you who haven’t played the original Prey, the game puts players in the shoes of Tommy, a Native American who finds himself in a whirlwind of trouble after getting abducted by a dangerous alien race. While Prey 2 is vastly different to its predecessor, it will still feature the first game’s protagonist, though in a very different capacity.

Players will find themselves controlling bounty hunter Killian Samuels in the sequel, with Tommy appearing in the game as an NPC. According to an interview between IGN and Chris Rhinehart of Human Head Studios, Tommy will play a rather significant role even though he isn’t playable.

He’s a character that you encounter many times throughout the game. It’s not just a single cameo where he shows up and takes off. He’s integral to the story and events on Exodus. One of the big things is, the unique abilities that Tommy has, specifically spirit walk and death walk, are integral to his role and how he actually fits into the story.

Really what it comes down to is we wanted to tell other stories in the Prey universe. We wanted to expand it and show the breadth of this universe that we were creating. New character, different mechanics, new visuals, but Tommy is still a critical character.

Look for Prey 2 when it launches next year.