FFXIII-2 Trims Game Length to Add More Than Just Battling in Narrow Corridors

September 23, 2011 Written by Jonathan Leack

Just days ago, we learned that, unlike the game that came before it, Final Fantasy XIII-2 will only be one disc on the Xbox 360, something that sounds absolutely impossible after seeing Final Fantasy XIII‘s three-discs. This has raised some suspicions as to the length of the title, and how much content will make it into the sequel. We’ve known for quite some time that FFXIII-2 will bring new engaging features to explore other than running through narrow corridors battling monsters, but will it come at an expense?

During this year’s Tokyo Game Show, Motomu Toriyama explained that FFXIII-2 will be considerably shorter than its predecessor. However, he empasized the fact that the game will include a multitude of mini-games, collectibles, additional set-pieces, and more gameplay items to make the game feel more well-rounded and less linear.

FFXIII was an extremely long game, requiring a minimum of 50-55 hours for the average player to complete the first time through. Trimming that down a few hours and throwing in content outside of the decent combat system is a solid move by Square Enix, and hopefully the length isn’t sacrificed to the point of making it feel like one giant mini-game.