Skyrim Can be Played “Forever”, Will Have Infinite Quests
A good RPG should always provide hundreds of hours of quality content, but The Elder Scrolls V: Skyrim aims to take the genre to the next level. It will last forever.
Skyrim director Todd Howard told Wired that the game will feature an infinite number of procedurally generated content, saying:
The vibe of the game is that it’s something that you can play forever.
The Radiant quest system randomly generates new tasks based on your where you are in the game, and where you’ve been. For example, an innkeeper could offer a quest where you have to hunt for bandits in a place you haven’t discovered yet, or an an alchemist could ask for you to collect then undiscovered flowers for his work. Apparently, the options are endless.
Additionally, you’ll be able to do extra work for the game’s factions, which will also be randomly generated. The quests will try to make exploring the game interesting, with Howard saying that the team learned to do this on their last game, Fallout 3:
With Fallout, it’s not as beautiful a world to everybody. We had to find ways to make exploration of [a destroyed wasteland] interesting.
The world is probably the one thing that sets [Skyrim] apart from other games. It feels really real for what it is … It’s just fun to explore.
Skyrim releases on November 11th, 2011.