First Details Revealed for THQ and Obsidian’s South Park RPG

December 5, 2011 Written by Nick Michetti

The South Park RPG in development at Fallout: New Vegas and Alpha Protocol studio Obsidian Entertainment was detailed in the latest issue of Game Informer. NeoGAF has reported a number of details from Game Informer’s feature for the game.

First, the game is powered by the Dungeon Siege III engine. Matt Stone and Trey Parker gave Obsidian fifteen years of assets used during the show to help create the game. They also helped design a layout for the town hub — a first for Stone and Parker, who did not have a layout for South Park itself.

The player’s character in the game is a silent protagonist because Trey Parker prefers silent protagonists. The player’s character is said to be fully customizable as well. The main focus of the game is the player’s character fitting in with the other kids in South Park. A smartphone — which also serves as the primary game menu — will show your character’s standing with the various kid factions.

Eric Cartman is your character’s guide and will offer the player five classes to select from: Adventurer, Rogue, Paladin, Wizard, and a fifth class “made up” by Cartman.

Combat-wise, the system is said to have elements similar to Paper Mario or the Mario & Luigi games. If the character engages an enemy first, they attack first (and the same goes for enemies as well). X button is melee attack and pressing it in well-timed succession will result in multiple hits on an enemy. ” Defense and taking reduced damage from attacks will trigger “timed inputs.” Obsidian is also incorporating dynamic camera angles so that the player doesn’t have to just sit through animations.

Players will be able to see enemy encounters on the game’s world map. The game has melee weapons, ranged weapons, and a lightning-powered Okama Gamesphere for magic. The game has an augmentation system for weapons that adds elements like fire, electricity, and poison. The system is said to be similar to Final Fantasy VII’s Materia system. A Summon system is also in the game, but no details have been revealed about it just yet.

Collectibles will be in the game and will include items such as Chinpokomon dolls.

THQ and Obsidian’s South Park RPG is scheduled for release on PlayStation3 and Xbox 360 in 2012.