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Battlefield 3 VoIP Issues a “High Priority”; Server List a Possibility

December 19, 2011 Written by Jonathan Leack

Here we are again, another few weeks forward from Battlefield 3‘s launch and voice communication within the PlayStation 3 version of the game is still inconsistent. Players have reported chat completely cutting out with their squad, primarily after a round ends, which has put a serious damper on the game given its teamwork-centric approach. Thankfully, a patch to correct the problem is now “high priority” according to DICE.

Audio Producer Tomas Danko posted the following on his Twitter account:

there are colleagues working on fixing the voip on PS3 right now, it’s high priority.

The issue mentioned above has plagued previous DICE releases such as Battlefield 1943 and Battlefield: Bad Company 2. It’s very likely an issue with the Frostbite engine, which has surprisingly transferred over to version 2 of the code.

On the bright side, DICE is strongly considering adding a dedicated server list to the console version of the game. Daniel Matros, Community Manager of Battlefield 3, stated the following:

It’s been an ongoing discussion. We will announce decision later down the road.

The two above requests, in addition to problems with input lag, have been requested by tens of thousands of players. If DICE is able to iron it out, Battlefield 3 on the PS3 could be much more competitive with its PC counterpart. Unfortunately, as it stands now, the two versions simply aren’t at the same level.