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Soul Calibur V Aims to Flesh Out the Series’ Story, Sacrifices Beloved Characters

February 1, 2012 Written by Alex Osborn

Good stories in games aren’t exactly a dime-a-dozen and are even rarer when considering the fighting genre. Developer Namco Bandai hopes to break the mold by offering a compelling story in Soul Calibur V that serves to deepen the lore of the franchise’s universe.

In a behind the scenes documentary, the development team working on the game shared some insight into the decision to flesh out the game’s story. According to producer Hisaharu Tago:

This time around, we’re going to have a lot more story in the game. And we’ll finally be able to shed some light on some aspects of the relationship between Soul Calibur and Soul Edge.

The game’s director Daishi Odashima went on to talk about the challenges in moving the timeline forward.

We just needed to push the story forward which was tricky, because we didn’t want to get rid of the existing characters that our players have come to love, such as Ivy, Nightmare, Astaroth – it’s a long list.

So I was trying to come up with a timeframe in which the old characters could realistically mix with the new characters. I thought 17 years sounded about right.

As a result, Natsu had to replace Taki because with the time jump, Taki would be far too old to play the agile role she is known for. Failing to include some of the franchise’s most beloved characters is a huge miss for Soul Calibur V. Will the compromises Team Soul had to make for the sake of story pay off? It looks like you’ll have to wait until our review goes live to find out.

Soul Calibur V is now available for purchase in North America and is set to release in Europe by the end of the week.

[Via]