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Double Fine’s Tim Schafer Hasn’t Given Up on Psychonauts, Notch Willing to Help

February 7, 2012 Written by Alex Osborn

Psychonauts was an ingenious little platformer that quickly became one of the most beloved titles of the last generation. The game was developed by Tim Schafer and his team at Double Fine, and while it was a fantastic title, it didn’t sell all that well. Fortunately, that hasn’t stopped Schafer from pushing for a sequel.

Speaking to Digital Spy, Schafer said that he’s been gunning for Psychonauts 2 for some time, he is just waiting for a publisher to bite.

I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I’ve actually pitched that to publishers several times and no-one has taken the bait so far.

So it is hard because fans often don’t know how the business works, with the difference between a developer and a publisher, it’s hard to explain that.

I’d love to do that game, but I’d have to convince someone to just give me a few million dollars. That’s all.

Upon hearing this, Mojang’s Markus “Notch” Persson offered to go in on the project with Schafer, tweeting “Let’s make Psychonauts 2 happen.” Notch went on to assure the press of his “seriousness” in  a followup tweet to Rock Paper Shotgun, which said:

Not sure if it’s news yet, but when/if it is, you get to at least say it was a result of your tweet. ;D Also, I’m serious.

It looks like there may just be hope for die-hard fans of Schafer’s whimsical platforming franchise.