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Ubisoft Discusses Critical Reception of I Am Alive, “One of the Most Polarizing Titles We’ve Ever Launched”

March 22, 2012 Written by Alex Osborn

While Ubisoft’s I Am Alive isn’t scheduled to release on the PlayStation Network until April 4th, its launch on the Xbox Live Arcade has received a wide array of critical reception, making this one of the most “polarizing” games the publisher has ever released.

Speaking to Eurogamer, Chris Early, Ubisoft’s VP of Digital Publishing discussed the widely differing review scores that accompanied the game’s launch, saying:

As you’ve probably seen, our critical reaction has been from very high to very low. It’s been one of the most polarizing titles we’ve ever launched. That’s partly in reaction to the game mechanic. Some people love that type of platforming, puzzling game mechanic. And some people particularly don’t.

For those who love it, it’s an excellent piece of content. It’s well crafted. It’s graphically exquisite.

For those who love it, it’s an excellent piece of content. It’s well crafted. It’s graphically exquisite. It’s a very gritty feeling, because that’s what you’re up against – you’re up against a guy trying to survive in a post-apocalyptic city and stay alive.

Look for our review of I Am Alive when the game hits the PlayStation Network in just a couple of weeks.