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Multiplayer Details Teased For Ubisoft’s Watch Dogs

June 6, 2012 Written by Zak Islam

Ubisoft’s Watch Dogs demo during their E3 press conference sparked questions regarding the game’s focus on online connectivity. The publisher clearly emphasized “connectivity is everything” as the game’s mantra and now they’ve teased the first multiplayer details of the new IP.

Watch Dogs producer Dominic Guay told VG247:

Online is the DNA of Watch Dogs. It’s super important to us. Our motto is everything is connected, and connection is power. So we couldn’t announce our game and not at least tease online, but it was a tease, I’ll be honest.

Guay then explained who exactly the second character at the end of the Watch Dogs trailer was:

So, basically, Jonathan [Watch Dog's director] was playing Aiden Pearce at the conference, and I was playing another character who hacked into him and had his own objectives, and we crossed paths – basically two players crossing paths with their own objectives. So, hopefully that gives you an idea of where we’re going with this. We definitely want to blend in mulitplayer, online, and singleplayer in a way that hasn’t been done before.

Watch Dogs is currently due for a release on consoles, as well as PC. Its nine-minute long E3 demo can be viewed below.