Crytek Claims They’re Already “Way Beyond Next-Gen Consoles”
Crytek has claimed that the developer is already “way beyond” the next-generation of consoles.
The company’s CEO, Cevat Yerli, stressed to CVG that the Crysis developer is “pushing the boundaries” of the PlayStation 3 and Xbox 360 successors:
There are two CryEngine teams working in parallel. One is refreshing the current version and the second team is working on the major version. We’ve been touting CryEngine as a next-gen technology for about two years now. Since 2010 CryEngine has been next-gen ready. You look at today’s next-gen offerings with supposedly next-gen graphics… That’s exactly what we were talking about two years ago.
People have by now caught up but we haven’t been sitting around – we’ve been pushing the boundaries as well. A lot of these features will be visible in the next iteration for the engine. We were one of the first studios in the world to get access to all of the next-generation consoles. Obviously we can’t talk about what they are but we know what next-gen entails. I think people… I’m not going to judge it because it’ll get me in trouble, but next-gen is actually not a clear picture right now.
Crytek is currently working on Crysis 3, as well as the second iteration of the Homefront IP.