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EA: “Frostbite 2 was Built for the Next Generation”

June 19, 2012 Written by Alex Osborn

It looks like Frostbite 2, the impressive engine that powered last year’s visually stunning FPS Battlefield 3, is here to stay, as Electronic Arts has made it clear that they plan to use this technology to power the next generation of games.

Speaking to Gamasutra, EA Games exec Patrick Soderlund shared their long term plans for Frostbite 2, saying flat out that this engine was built with the next wave of hardware in mind.

Yeah, I’ll be honest with you – Frostbite 2 was built for the next generation.

That’s how we started it. We had that in mind and we said, ‘We’re going to have to build something that can scale.’ It doesn’t mean that what you see in Battlefield 3 is the end state. That’s the beginning; that’s where we start and then we go forward. But we have a tech base that makes me feel really confident in how we’re positioned for what’s going to come in the future.

Considering the significant visual differences between Battlefield 3 running on the console versus a high-powered PC, it should hardly come as a shock that there’s plenty of potential for DICE’s impressive engine. Not only that, but as developers become more and more familiar with the engine now, it will only lead to more impressive products right out of the gate when the next PlayStation and Xbox hit the market.

Danger Close’s upcoming first-person shooter Medal of Honor: Warfighter runs on EA’s powerful tech, and boy does it show. Look for the game in stores this October.