New IP From Crystal Dynamics to Offer the Company “a Blank Page”
While the team at Crystal Dynamics may have their hands full with Tomb Raider at the moment, that hasn’t stopped the studio from moving forward on other projects, one of which being a completely new IP.
Executive producer Scot Amos discussed their new title on the latest episode of the Crystal Habit podcast, explaining how this brand-new franchise will serve as a fresh start for the developer.
I think it’s an interesting combination of both Square’s perspective and Crystal’s perspective. Seeing the studio and what they’ve done, they have a pantheon of great properties, if you just look through the history of all the games that they’ve made and that they have, and that they still have.
But saying, we have all these great IP, now is a great time, looking at what’s coming in the future, what’s coming up in the console space, what’s going to be happening next. Let’s start now, with a blank page.
Amos went on to emphasize that the guys Crystal are extremely dedicated to paving the way for a successful future full of fresh new ideas, saying, “We take that kind of bold step of, let’s make something new, something where we don’t already have a finger in that particular pool, and let’s try, from scratch, to make a new game with all of our abilities and skills. What would be a new great experience for our future?”
Former God of War developer, Cory Barlog joined the team earlier this year, but Amos was quick to confirm that he will not be tied to this project. Instead, Barlog is working on a completely new and different title at the moment. With the next-generation on the ever-approaching horizon, one would assume Crystal’s new projects will be for new hardware. Thankfully we still have Tomb Raider to look forward to in early March.