Ubisoft: Making Assassin’s Creed 3 Too Long Would be a “Disaster”
Ubisoft has said making Assassin’s Creed 3 campaign length too long would be a “disaster”.
Creative director Alex Hutchison stressed to VG247 the importance of not making games such as Assassin’s Creed 3 too long:
The game is huge, both in physical size, play time and in the amount of new gameplay we packed in. We stripped out a lot of mechanics and systems from previous games but I think we are still pushing the maximum possible scope.
He warned that there’s always a danger that too much content will deter players from reaching the end:
There is only so much you can juggle in your mind simultaneously, and only so much variety you can add before it starts to feel random and not cohesive.
Also, we have a very high completion rate on the franchise, and if you make it too long you start to lose that, which would be a disaster for a game like ours where we really value the consistency and continuity of the universe.
Hutchison added that the size of Assassin’s Creed 3‘s world is 1.5 times the size of Assassin’s Creed Brotherhood‘s Rome.
Assassin’s Creed 3 is due for a release on October 30th in the US and a day later in Europe.