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4 New Difficulty Modes Announced for DmC, Brings the Total to 7

November 5, 2012 Written by Jason Dunning

DmC, the next game in the Devil May Cry franchise, will be coming to stores on January 15th and Capcom has let loose details on four brand new difficulty levels within the game (and they won’t be paid DLC!).

Once you beat the game on either of the starting three modes of Human, Devil Hunter, or Nephilim, you’ll unlock the Son of Sparda difficulty mode and then the other three upon each successive playthrough.

Check out the details for all four below:

Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.

Dante Must Die - As above, but contains the strongest enemies and insane attack waves.

Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit. Supremely satisfying!

Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.

Sounds like a really good way to keep people playing and replaying the game to me.

Will any of you be picking this game up and not stopping until you complete Hell and Hell mode? Let us know in the comments below.

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