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Insomniac Defends Their Decision to Launch Fuse so Late in the Console Cycle, Gamers “Want New IP All the Time”

November 27, 2012 Written by Alex Osborn

Insomniac Games has been getting a bit of flack from the rest of the industry for deciding to release a brand-new IP at the close of a console generation. Other developers, publishers and gamers alike recognize the benefits that come with waiting until new hardware rolls around, but Ted Price and the rest of his team believe that this is as good a time as any to release Fuse.

Speaking with OXM, Brian Allgeier from Insomniac explained the importance of new IP, especially in an industry currently swamped with sequels. “I think this industry thrives on new IPs and I think it’s what keeps things going and renews it. This was a great opportunity for us to come out with a game when a lot of other people are coming out with sequels,” he said.

The studio’s CEO Ted Price went on to add:

The market is always evolving, and it’s really difficult to predict what’s going to happen. Especially today because it’s not just about consoles anymore – people are playing games on whatever.

We’ve heard over the years at Insomniac that people don’t just want sequels. They want more than just sequels. They want new IP and they want new IP all the time. This was a great opportunity for us to stand out against the rest of the games and do something for players.

What do you think? Is it a wise move for Insomniac to release Fuse so late in the PlayStation 3′s life? Let us know in the comments below.