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New Details About the “Long-Awaited Squad-Based Tactical Shooter” Developed at 2K Marin “In the Coming Days”

April 24, 2013 Written by Jason Dunning

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In development at 2K Marin, XCOM (not to be confused with last year’s XCOM: Enemy Unknown) is a squad-based tactical first person shooter that was once scheduled to be released in March 2012, before being delayed into 2013.

We’ve been kept mostly in the dark when it comes to XCOM for some time now, but 2K Games has posted on their blog that they’ll be giving us an update very soon:

In the coming days the world will get a fresh look at the long-awaited squad-based tactical shooter in development at 2K Marin. Announced back in 2010, the game has undergone an evolution since we last showed it to you at E3 2011. Firaxis’ critically acclaimed turn-based strategy title, XCOM: Enemy Unknown, has reignited the classic franchise and we feel that the time is right to deliver a new experience within the world of XCOM. 

The creative development of this game has been a collaborative process of discovery and iteration. 2K’s culture allows our studios the freedom to refine their visions, to explore new ideas, and to deliver the best possible experiences for players. Through this exploration, 2K Marin has refined their vision, and as a result the game has evolved into a high-stakes narrative experience imbued with core XCOM concepts.

The wait is nearly over and we can’t wait to share more details with you about the game in only a matter of days.

It’s interesting to note that they didn’t call their game by name, meaning that the rumored shift in name from XCOM to The Bureau may be possible, so stay tuned for the new details on this title soon.

What do you hope that “evolution” brings to this game? Let us know in the comments below.