Hideo Kojima Doesn’t Know if He’ll be in Charge of the Next Metal Gear, Recommends PS4/Xbox One Version of MGS V

All the way back in March, Hideo Kojima was interviewed and let it be known that the reason David Hayter wouldn’t be returning as the voice of Snake was because they wanted to reinvent the series, while he also talked about how he wanted Metal Gear Solid V to be his last Metal Gear game.

At TGS, Game Informer caught up with Kojima, where they asked him about his reaction to the public outcry of David Hayter being replaced:

For this game, I wanted to have the full motion capture and full performance capture, however I realized I would have to be in Los Angeles for about a year, which was impossible given the agenda to create the rest of the game. So the motion capture was done with an actor here in Japan and the rest of facial capture and voice performance has been captured in Los Angeles in the US with Keifer [Sutherland].

However, if there is another Metal Gear, I’m not sure if I’m going to be in charge of it or not, it’s going to be probably be 3D capture, meaning it will be the whole thing with one person. It would be impossible by then to have one actor only for voice and another actor for the rest of the elements, so in that way I think it was also a good opportunity to make a shift for this character.

When it comes to the differences between the PS3/Xbox 360 and PS4/Xbox One versions of Metal Gear Solid V, it’s previously been known that it would be a 30fps/60fps split, with the next-gen versions having better “textures, resolution, lighting, and shadows look much better,” but gameplay would be the exact same. Now, despite the fact that MGS V started out on current gen systems and “if you look at each of the separate elements, it might look a bit more suited for current gen than next-gen,” Kojima actually recommends the PS4/Xbox One versions:

Now behind these missions there are several other big elements, outlets, or platforms that enrich the whole experience and that is only possible with next gen, so I might have to recommend playing on next gen because of the wider opportunities there are behind all of the game missions.

Though details of the second screen functionality remain under wraps, Kojima did say, “We are looking into what other game developers are making, as far as a second screen experience will go we will have something similar. But we definitely are going a step beyond that and that’s what the real essence of what Metal Gear Solid V will be and what that is in detail, I think it’s better that I don’t disclose it yet.”

Do you honestly believe that Metal Gear Solid V is going to be Hideo Kojima’s last Metal Gear? Let us know below.

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