Bungie Talks the Destiny Beta: “We Need Lots of People to Hit the Servers at the Same Time”

November 4, 2013 Written by Jason Dunning

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If you go to pre-order Destiny right now, you’ll be given an access code to participate in the game’s beta, which is scheduled to begin in Spring 2014 on PS4, PS3, Xbox 360, and Xbox One.

As part of an interview with IGN, who seems to narrow down the beta date to February 2014, Senior Writer Eric Osborne talked about the Destiny beta and how they want people to stress the servers:

From our perspective as a developer, it’s hard to fault GTA Online for caving under something like 10 million players trying to hit servers at the same time. With that said, we have a rich history of supporting big audiences online, hitting high concurrency levels. Even then, we’re not going to rest on our laurels and rely on our past history.

We need people to play story, multiplayer and co-op. We need them to go and create characters so we can understand those systems and what they mean for us. We need lots of people to hit the servers at the same time, see how they use guns and play the early stuff, what the competitive multiplayer looks like with many different levels. Working on Destiny every day doesn’t compare with a million gamers crashing against it.

We’re going to do a beta, kick the tires, get people in to play in 2014 and make sure we understand what those pushes are going to look like by trying to drive as much peak concurrency as possible before day one so we can understand what to do. We’re not going to rely on guesswork. We’re going to push as many people against it as possible. We’ll forge it in fire and hopefully that’ll make it a better experience day one for everybody.

Are you going to help out Bungie and test the Destiny servers as much as possible when the beta begins? Let us know in the comments below.

[Via]