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Techland Believes They Can Achieve 1080p & 60fps in Dying Light on PS4/Xbox One

December 10, 2013 Written by Jason Dunning

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Dying Light, which is scheduled to release in 2014 for the PS4, Xbox One, PS3, Xbox 360, and PC, was given a VGX demo over the weekend, where it was revealed how the game will be 1080p on PS4.

Elaborating on that, Techland Lead Engine Programmer Jakub Klarowicz talked to Gaming Bolt about how it’s too early to know if Dying Light will support both 1080p and 60fps, but they’re aiming for it on PS4 and Xbox One, “and it seems that we will be able to achieve this. Obviously, we’re still working on the game itself and its optimization, but we aim to provide that kind of experience when the game launches.”

Producer Tymon Smektala was also interviewed, where he confirmed that there is “no significant differences” in the core gameplay when it comes to the PS4/Xbox One versions vs. the PS3/Xbox 360 versions. This is because “very early in the production process we’ve decided that we want the game to play exactly the same on all platforms, so we’ve created a new version of our in-house Chrome Engine technology to support that goal.”

Dying Light will support the DualShock 4′s light bar and touchpad, while voice recognition (Smektala didn’t say how advanced it would be on PS4) is tied to the in-game noise system where you can draw zombies’ attention by screaming at them.

How excited are you for Dying Light? Let us know in the comments below.