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Ubisoft Clarifies VR Comments: 1 Million is “Not a Literal Number”

March 24, 2014 Written by Jason Dunning

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During GDC last week, Lionel Raynaud, Ubisoft Vice President of Creative, told GameSpot that “VR would need to sell at least 1 million units to be viable for development.” This seemed to suggest that the company was using a wait-and-see approach for virtual reality to see if it truly would be a success, and if it is, they’d begin to support it.

As part of a statement today to clear up Raynaud’s comment, Ubisoft said that the “1 million” number shouldn’t be taken literally:

Ubisoft is always excited about new hardware and platforms and creating innovative experiences. Lionel did mention a number at the GDC dinner, however, it was not a literal number that Ubisoft takes into consideration when looking at delivering game experiences and content for new platforms. In fact, the point he was making was that a number like that would be a leading indicator for growth and impact that could lead to success and adoption from the development community. While Ubisoft continues to work closely with all of our hardware partners, we have nothing new to share at this point in time in regard to these new VR opportunities.

Do you think we’ll see a VR-supported Assassin’s Creed title on PS4 within the next 5 years? Let us know in the comments below.