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Killzone: Shadow Fall Patch 1.26 Preps the Game for Intercept

June 24, 2014 Written by Jason Dunning

killzoneshadowfallintercept4

With the Intercept expansion for Killzone: Shadow Fall releasing today in North America and tomorrow in Europe, Guerrilla Games has unleashed patch 1.26 for the game, which preps it for the new DLC and also addresses a few other things.

Check out the full patch notes below:

Added support for Killzone Shadow Fall Intercept

  • Patch 1.26 adds support for the Killzone Shadow Fall Intercept co-op expansion DLC, which launches this week!

Changed crosshair for LS36, VC15 and VC30

  • The LS36 Breacher automatic shotgun, VC15 Judaz shotgun pistol and VC30 Sickle shotgun have received a different crosshair design. The reticule now contracts when lingering on a target to indicate the effectiveness of the shotgun blast. Conversely, when the reticule spreads the blast does less damage and requires more hits to make a kill.

Enhanced hit responses for VC30

  • The hit response animations for the VC30 Sickle shotgun have been beefed up. The hit responses are visually more impressive now; when you kill someone with the Sickle, the victim flies backward (or sideways) in a much more dramatic fashion.

Re-enabled Brutal Melee while Cloaked

  • After extensive analysis (and several player requests) we’ve decided to revert the change that prevented Scouts from performing a Brutal Melee with the Cloak ability active.

Fixed several bugs

  • Patch 1.26 fixes several minor bugs related to installation and trophy localization.

If you have any feedback for Guerrilla Games about Killzone: Shadow Fall, let them know here.

[Source: Killzone]