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gamescom 2014: inFamous: First Light Gets New Trailer, Battle Arenas & More Detailed (Update)

August 12, 2014 Written by Jason Dunning

The new piece of standalone content for inFamous: Second Son, titled inFamous: First Light and starring Fetch, will be available on August 26 in North America for $14.99 and August 27 in Europe, with anyone who pre-orders First Light getting a D.U.P inspired costume for Fetch. During the gamescom press conference today, Sony showed off the above trailer.

After gamescom, Sucker Punch’s Jason Connell went in-depth about inFamous: First Light, talking about Fetch’s journey in the new content, while also detailing the Battle Arenas:

Creatively, this was one of my favorite projects to date. First Light features the origin story of my favorite conduit from Second Son, Abigail “Fetch” Walker. It’s always a challenge to create an origin story, but we found Fetch to be a really engaging character and wanted to explore her past a little more. After being captured by the D.U.P, Fetch is taken to Curdun Cay, a conduit prison up in the snowy mountains, where D.U.P leader Augustine sets out to train her to become a ruthless killer.

The biggest feature we are unveiling at the show is re-playable Battle Arenas with worldwide leaderboard support. This is an exciting new game type for Sucker Punch and the inFamous franchise, and you’ll catch a glimpse of it in the trailer. As part of the single player narrative, you’ll find that Augustine uses these arenas within Curdun Cay to train conduits into killers. Fetch is put through the paces in these arenas, taking on wave after wave of challenges to sharpen and upgrade her powers. As you play through the game, you can then go back and choose to re-play the challenges to compete with scores on worldwide leaderboards. This is a level of interaction with your friends that we haven’t explored before and it’s super exciting. As an added bonus, if you still have your copy of Second Son, you will be able to play as Delsin in these Battle Arenas.

In addition to the new Arenas, you’ll meet new key characters, Brent and a street-smart dirt bag, Shane. Players will also get to explore the open world of Seattle while unleashing Fetch’s new and highly personalized neon powers. Fetch’s melee is extremely fast and Dash now has an interactive component that will require you to navigate through neon gas clouds to maintain the higher speeds. You’ll also be able to gather skill points to increase her powers sets, and we’ve included lots of new upgrades. In the trailer, you’ll also get to see the fx spectacle of Fetch’s neon power bomb. Finally, while speaking of FX, First Light explores a snowstorm environment that is key in experiencing Fetch’s story.

Connell then answered a variety of different questions, which we’re summarized below:

  • “Photo mode will absolutely be included. We’ve even made a few new color grade options and a new feature where you can control the opacity of the color grading.”
  • There is a Platinum trophy.
  • For length, you’re “looking at about 4 to 5 hours. Plus the replayable battle arenas.”
  • “Delsin will absolutely have access to his other powers [besides neon] in the Battle Arenas.”

Also, while Europe will be able to buy inFamous: First Light at retail on September 10, Connell confirmed that North America won’t be getting the same treatment.

[Source: PS Blog (1), (2)]