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Assassin’s Creed: Unity Will Have Micro-Transactions, Game Won’t be Compromised

August 14, 2014 Written by Zarmena Khan

 Assassins Creed Unity Preview

It has been confirmed that Ubisoft’s upcoming title, Assassin’s Creed: Unity will have micro-transactions that allow players to unlock new gear and items faster as opposed to earning them throughout the course of the game. However, Senior Producer Vincent Pontibrand has promised that micro-transactions will not affect Unity’s core values. Speaking to TotalXbox, he said that this is “pretty much” the extent of the micro-transactions.

Companion apps, monetisation, other business models, digital only… We have to be reactive to these things, but not necessarily fundamentally change what we’re trying to do. It depends. If we think it fits the gameplay, or the brand itself, the core values, we’re willing to take those risks. If not, then not. We’re not going to make any compromises.

The idea behind these in-game purchases isn’t too different from Black Flag’s “Time Saver” DLC packs, which allowed players to stock up on in-game resources rather than getting them for free while progressing through the game. 

Assassin’s Creed: Unity is scheduled for release in October.

[Source: TotalXbox]