“Significant” DriveClub Server Update Improves Online Racing & Leaderboard Updates

October 27, 2014 Written by Jason Dunning

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Over the weekend, Evolution Studios posted their latest status update for DriveClub, confirming that a significant server update went live on Sunday to improve online performance, while also bringing specific improvements to multiplayer racing and leaderboard updates.

Here’s Evolution Studios’ most recent statement regarding DriveClub, as of Saturday, October 25:

There are more servers coming online and there will be a significant server update to improve performance in the next 24 hours. We will also be running performance diagnostics around this update, but there shouldn’t be much disruption or downtime.

This server update will improve online performance across the game and it also brings specific improvements for multiplayer racing and leaderboard updates.

More improvements will follow as we make progress on Sunday and Monday, but we still have more work to do to get everything back on track before we can give you any bigger or better news. We will keep you up to speed.

As always we appreciate your feedback about online play as it improves and about your time with the game in general, so please keep sharing with us.

Evolution is also aware of a glitch “showing a drift score as a speed,” which they are working to fix right now. “The face-off is showing you a drift score as an MPH target and the leaderboards have some errors that we will fix too,” they added.

[Source: DriveClub (Twitter, Facebook)]