DriveClub Server Update Today Optimizes Multiplayer Matchmaking

October 28, 2014 Written by Jason Dunning

ps4-driveclub-1

After going silent for a couple of days, Evolution Studios is back with their latest DriveClub status update.

Today, a new server update to optimize multiplayer matchmaking was released, which should result in you being match with more suitable players based on the type of internet connection you have. Some bugs where people couldn’t join or leave a club were also fixed.

Revealing that the next big game update is coming to DriveClub later this week, here’s the full statement from Evolution Studios as of October 28:

Hi everyone,

We know we have been quiet over the last few days which was because we wanted to offer you news when it has a meaningful impact on your experience of DriveClub. The feedback you offered has been invaluable to the team because it’s informed our updates to iron out the major issues affecting you as quickly as possible.

Our diagnostics show the majority of you are now able to get online and racing. This increased stability has meant that statistics and accolades are updating efficiently now, so hopefully you have been having fun boosting your fame and watching how you compare to your friends and other racers around the world.

Today we also released a server update to optimize multiplayer matchmaking so you will now be matched with more suitable players based on the type of internet connection you have, which means matchmaking should be more reliable. This update will also fix some bugs we had with clubs where some players couldn’t join or leave a club.

Improvements continue to be made to the servers and our next significant game update will be released this week. This will boost connectivity and provide a better overall experience.

Thanks for your support and we will provide more news as soon as we have it.

There was no mention of the DriveClub PlayStation Plus Edition.

[Source: Evolution Studios (Facebook)]