Paradox Freezes the Development of Fantasy RPG Runemaster
Paradox has announced that it is halting the production of its upcoming fantasy RPG, Runemaster. The Norse mythology-themed game was announced at gamescom 2014, and was scheduled for release on the PlayStation 4 and PC.
COO Susana Meza Graham broke the news over at Paradox forums, explaining why the project was frozen:
After much internal debate we have made the decision to freeze development of the project until further notice and move the development team working on it to other projects within Paradox Development Studio. This was not an easy decision to make–Runemaster was a very ambitious project for us, and the team working on it brought all of their passion, dedication, and talent to the table. Despite our best efforts and a couple of re-scopes, Runemaster in its current form was unable to live up to the standards we set for ourselves here at Paradox.
Graham said that Paradox will make a note of all the lessons learned from Runemaster’s development and apply them to future projects. She also said that putting the game’s production on hold will not lead to any layoffs.