Call of Duty: Advanced Warfare Update Out Today on PS4 & PS3

February 3, 2015 Written by Jason Dunning

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Having been in test with Sony for a week, Sledgehammer Games has confirmed that the latest update for Call of Duty: Advanced Warfare is now live on PlayStation 4 and PlayStation 3.

Here’s the full list of patch notes, which are valid on both PS4 and PS3:

In-Game Updates

  • Adjusted the center point of some sniper scopes.
  • Increased the timing between kills to count Multikills.
  • Fixed a rare crash issue when switching profiles for guest users.
  • Fixed a rare crash issue when using camos on a weapon.
  • Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
  • Various matchmaking and connectivity improvements.
  • Fixed issue where announcer’s voice ignores the in-game option to disable it.
  • Fixed a rare issue when the Riot Shield would not be selected when changing classes.
  • Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
  • Fixed an exploit of rapidly firing a bolt action gun while sprinting.
  • Adjusted the time limit expiration for Red Baron gear after challenge has been completed.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants)

  • HBRa3: max damage range increased [Live]
  • AE4: reduce recoil, increase number of shots before overheating [Live]
  • EPM3: reduce recoil [Live]
  • MK14: reduce recoil [Pending]
  • Tac-19: max damage range increased, reduced spread when using Gung-Ho [Live]
  • S-12: increased fire rate, reduced spread when using Gung-Ho [Pending]

Security and Anti-Cheat Updates

  • Added security updates and features.

UI Updates

  • Fixed a rare issue when Supply Drops would not open.
  • Adjusted kill feed speed.
  • Updated base AE4 icon as it was displaying the AE4 Widowmaker weapon.
  • Updated Playlist Menu.
  • Fixed issues with localization copy in the in-game store.
  • Updated sorting of Character Gear within Customization menu.
  • Adjusted UI of Exo Abilities descriptions for better readability.
  • Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
  • Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.

Challenge Updates

  • Added new Supply Drop Daily Challenges.

Clan Updates

  • Added confirmation window when kicking a member from a clan.
  • Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
  • Fixed an issue where clan members could see your presence even if you were set to appear offline.

Store Updates

  • Fixed various issues with players not having access to the AE4 with the Season Pass.
  • Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
  • Improvements to the in-game Store UI and purchasing.
  • Game will no longer prompt a player to install Atlas Gorge if they already have it.

Emblem Updates

  • Fixed a rare issue with emblems on a second profile that’s signed in a guest.

Scorestreak Updates

  • Removed skull HUD element from System Hack Scorestreak UI effect.
  • Adjusted the score value the System Hack Scorestreak.
  • Adjusted the view of the XS1 Vulcan Killcam.
  • Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
  • Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
  • Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.

Broadcaster UI Updates

  • Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates

  • Addressed issue where Join Session in progress in Ranked Play was still active.
  • Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
  • Addressed rare issue with wins counting as losses in Ranked Play.
  • Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
  • Improvements to party matchmaking.
  • Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
  • Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
  • Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.

Game Mode Specific Updates

  • Adjusted various spawning logic for Capture the Flag game mode.
  • Adjusted various spawning logic for Momentum game mode.
  • Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
  • Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
  • Addressed rare issue where CTF flag was not being returned immediately.
  • Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
  • Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
  • Adjusted various spawning logic for Uplink game mode.
  • Uplink Satellite Drone now freezes when round timer ends.
  • Adjusted passing distance for the Uplink Satellite Drone.
  • Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
  • Randomized loadouts to survivors in Infected.

Map Specific Updates

  • Fixed an issue where players were able to exploit certain objects to go Out of Map.
  • Fixed various Out of Map exploits across different multiplayer maps.
  • Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
  • Adjusted Warbird flight path on Atlas Gorge.

Exo Survival Updates

  • Updated various Exo Survival system mechanics.
  • Fixed a UI issue where the “Reviving” progress bar was not being displayed while under the effects of a “System Hack.”
  • Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
  • AI will no longer target a player while in the class selection menu.

Single Player/Campaign Updates

  • Fixed various lighting in the Single Player campaign level, Captured.

Another update should go live later this month before the Havoc DLC releases on PlayStation and PC.

How big of a download was the update for you?

[Source: Sledgehammer Games (1), (2)]

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