Dragon Age: Inquisition is a “Return to Form” and BioWare’s “Roots,” Says Producer
Dragon Age: Inquisition has done well critically and commercially, and has already won several awards including Game of the Year at the 18th annual D.I.C.E. awards. During the event, producer Mark Darrah said that the game’s success is a result of the developer returning to its roots and doing what it did well.
I think really it’s both a return to form, a return to what BioWare did in its roots: exploration, story-telling, character development. Also, us starting to explore new areas [being] deeper, open-world gameplay. I think just that combination is what really resonated with people.
When asked if BioWare had an inkling that it would win Game of the Year at the D.I.C.E awards, A representative of BioWare said that developers can’t make assumptions like that.
You can’t ever assume you’re going to win something like this when you’ve got so many amazing competitors who have done such hard work and are so beloved by fans. So no, you can’t assume anything.
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