Battlefield Hardline Beta Passes 5 Million Players, EA Outlines Improvements Made Since Last Beta
Over on Twitter, Visceral Games’ General Manager Steve Papoutsis has announced that the Battlefield Hardline beta has amassed more than five million players. The beta, which started on February 3, will end today.”So proud of our team. Glad you’re having fun and keep that feedback coming,” he said.
Speaking of feedback, Electronic Arts has highlighted 15 improvements made to Hardline since the last beta when the game was announced at E3. In EA’s own words, here are the changes and why they were made:
Gadget Master Class
The dev team cast a vote for the new name of the “mechanic” class, and the results were split right down the middle. This class still called the mechanic but now serves as the “Gadget Master”, and includes upgraded SMG’s and Sat Phone amongst other perks.
A Cleaner Customize Screen
Look for a new layout to the customize screen, which should make it easier to manage your gear and weapon attachments.
The dev team has spent time adding more options to the game. In the latest beta, look for interactive objects like doors, radios, ammo lockers, and more!
The team received feedback during the beta aimed at the quick progression of rounds. We’ve made tweaks to both Heist and Blood Money that should help make the experiences last longer without sacrificing any of the fun.
The first beta featured plenty of over-the-top explosions and heavy weaponry. You’ll notice tweaks to reduce the frequency of explosions this time around.
A Cleaner HUD
The dev team heard feedback about the HUD being too similar to the one in Battlefield 4. You’ll notice some small tweaks to the display, including a clearer mini-map and clearer objective icons.
The dev team heard from gamers that vehicles were too easily destroyed in the last beta, and that is now adjusted. You’ll notice increase survivability of the utility van, as well.
More Sensitive Audio
In some of the game modes in Battlefield Hardline, situational awareness is very important. The dev team has been working on improving the audio cues in the environment to make it easier to detect enemies. You’ll hear louder footsteps behind you, as well as ambient sounds like rain and radio audio.
The dev team has been working to tweak interrogation to make it both more useful and less powerful at the same time.
During the first beta, player speed was increased 10% and players running with pistols were given a +10% bonus, so you’ll notice quicker movement.
During the first beta, we heard from fans who didn’t like how the camera “bounced” when you were being suppressed. You’ll notice that your situational awareness will still be affected while being suppressed, but your aimpoint is not. Also, we’ve toned down the camera shake that you’ll experience during high tension moments.
Since the first beta, we adjusted survivalist to now only revive you from explosions or road kills, countering those more frustrating deaths that some were experiencing.
More Visual Feedback
If you couldn’t find an overhead objective, you might be glad to know that more visual feedback has been added to help you track down your next checkpoint.
The new handbrake for cars allows you to drift, and new tuning for vehicles makes the cars in Battlefield Hardline the fastest in franchise history.
Sweet Spots in Heavy Vehicles
It should be easier to bring down heavily armored vehicles from behind. You’ll find new weak spots in the rear of the heavily armored vehicles.
Did you get a chance to take part in the beta? What do you think of these improvements? Let us know.
Battlefield Hardline is scheduled for release on March 17 for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.