Visceral Games Wants to Continue Working on Battlefield If Hardline Proves to Be Successful, Beta Changes Listed

March 11, 2015 Written by Alex Co

battlefieldhardline_6

While the Battlefield franchise is synonymous with Sweden-based studio, DICE, it looks like Dead Space developer Visceral Games is looking to throw its hat into the ring in making more entries in the series — provided its upcoming version, Battlefield Hardline,I don’t know if we would ever formalise it, to be successful.

In an interview with Videogamer, Creative Director Ian Milham reveals that there’s more “gold in those hills” when it comes to thematic possibilities.

There’s a lot more gold in those hills in terms of the thematic possibilities and all the stuff we could do…and just now having seen what people are responding to and what we’ve made and what its strengths are, I think any developer would usually love a chance to double down on something successful and take the best bits and add more good on that and create something more. So yeah, I think we would [like to do more].

And before anyone thinks it, Visceral won’t be alternating annually with DICE for yearly Battlefield games, either. 

I don’t know if we would ever formalise it…And there was no formal, ‘Okay, now you guys are going to trade off every other year making Battlefield games with DICE.’ I don’t know what the future holds. This was sort of a thing that seemed a cool possibility for us to do and yeah, we’d like to make more if it works out.

In a separate interview with GameSpot, Multiplayer Designer Thad Sasser noted the key changes applied to the game after the beta, which you can read below.

WEAPON TUNING

One hit kill range reduced for 870 and SPAS
Fire rate reduced for 870
More vertical recoil for 870
Recoil reduced for RO933
Damage reduced for Ro933
Vertical recoil added to M16A3 and M416
Increased P90 spread per shot
Improved Uzi un-aimed fire accuracy
Magnum Ammo OHK range reduced
Magnum Ammo vehicle damage reduced 50%

CLASS BALANCE

Moved G36C to Cops and M416 to criminals
Moved M/45 to cops and UMP to criminals

METAGAME TUNING

Rank progression slowed down by 50%
Repriced Battlepacks to cost more in-game cash
Weapon license increased to 1250 kill
Gold camo increased to 1000 kill

HACKER TUNING

GPS spotting and jamming range for Hacker mode reduced
Overclock timing reduced for Hacker mode

Are you looking forward to Visceral’s take on the Battlefield franchise when it releases next week?

[Source: Videogamer, GameSpot]