The Witcher 3: Wild Hunt Dev Explains “Horse Slow-Mo” Kills
The Witcher 3: Wild Hunt will allow players to kill enemies in slow-mo while riding a horse, but the reason behind this isn’t just because it will look awesome.
On the official Witcher forums, CD Projekt RED’s MilezZ explained that the slow motion effect will allow players to better “line up” their attacks, since “the horse movement is quite fast.” He explained that if you are looking for more of a challenge or simply don’t like the slow-mo effect, you can turn it off in the game options.
Actually, you can turn the finishers off in the game options.
Regarding “Horse Slow-Mo” – it is not meant as a sort of finisher. On the horse, when you hold the button for fast attack, it slows down time when you are close to an enemy. This allows you to line up your attack a bit better for a few split seconds. The window for this is relatively short, as it sort of wears off as soon as you get too close to the enemy.
Consider this: horse combat without the slow down didn’t play too well, since the horse movement is quite fast. The high speed, when testing, got even more problematic on horse to horse combat, so the short slow down window (again, only activated when holding the button within a certain range of an enemy) helps a lot here.
I know I am looking forward to some cool slow-mo kills when The Witcher 3: Wild Hunt releases next month. Let us know your thoughts on this in the comments below.