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YouTube Brings 60fps to Live-Streams

May 21, 2015 Written by Mark Labbe

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A new update has hit YouTube today, one that allows people to broadcast live-streams in 60fps.

Right now, the update only applies to people using HTML5-compatible browsers. YouTube mentioned in a statement that support for streams running in 30fps will also be available “on devices where high frame rate viewing is not yet available.”

When you start a live stream on YouTube at 60fps, we’ll transcode your stream into 720p60 and 1080p60, which means silky smooth playback for gaming and other fast-action videos. We’ll also make your stream available in 30fps on devices where high frame rate viewing is not yet available, while we work to expand support in the coming weeks.

The update also allows users using HTML5-compatible browsers to change the playback speeds of live-streams, meaning users can now “skip backward in a stream while it’s live and watch at 1.5x or 2x speed to catch back up.”

As of this week, YouTube live streams will use an HTML5 player in supported browsers. And because our HTML5 player supports variable speed playback, you can skip backward in a stream while it’s live and watch at 1.5x or 2x speed to catch back up.

What do you think of the new update? Do you use YouTube for streaming games?

[Source: GameSpot]