What Remains of Edith Finch Receives New Trailer, Launches in 2016 on PS4

Coming to us from Giant Sparrow (The Unfinished Swan), What Remains of Edith Finch is an upcoming PlayStation 4 exclusive set for release in 2016.

Mentioning that it’s “come a long way in the last six months” since PlayStation Experience, Giant Sparrow brought out a new trailer today, while also confirming that they’ll be demoing the beginning of the game and its first story at E3 2015 next month.

If you’re unfamiliar with What Remains of Edith Finch, it’s a collection of short stories, with each of them about the death of a different Finch family member. Following Edith Finch as she explores the history of her family and tries to figure out why she’s the last Finch left alive, you’ll start the game inside the Finch family house.

Creative Director Ian Dallas continued:

As Edith, players will be exploring this house and eventually unlocking bedrooms for all the various family members. Inside each bedroom is something that tells a story about that person’s life (like a diary, or a collection of photos, etc).

The Finch family house, by the way, is crazy. The family has been living here for the last hundred years and each generation adds on to it. By the time Edith arrives the house is an enormous artifact influenced by a range of eccentric, stubborn folks. Hopefully it’s also a place that comes across as believable and familiar. Our goal has been to make the house feel fantastical but at the same time like it was all made out of stuff you could buy at Home Depot.

And that’s the game in a nutshell: a surreal experience that’s grounded in a familiar world. The deaths in each of the stories are a little bizarre but the really strange thing is death itself.

The house is both a monument to the people who have died and a record of how the family reacted to those deaths. Where the short stories focus on individuals, the house is the story of the family as a whole, told through architecture.

What do you think of What Remains of Edith Finch?

[Source: PS Blog]

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