Take-Two CEO Says Evolve is a “Permanent IP,” BioShock Still “Really Important”
During the 43rd Annual Technology, Media & Telecom Conference in New York, Take-Two Interactive’s CEO Strauss Zelnick explained that Evolve is now considered a “permanent IP,” and that BioShock is still “really important” to 2K Games and its parent company, Take-Two.
Zelnick took the time to explain that while Evolve “sold-in over 2.5 million units” and is “an important franchise for us,” it is “a bit too multiplayer-focused.” He hinted that future games will have to have more single-player opportunities.
As you know, Evolve is very multiplayer focused, and that’s worked for people–we’ve had something like 27 million game sessions played. And we’ve sold-in over 2.5 million units. We’re really happy with where it’s going. It isn’t 10 million units…yet. But it is an important franchise for us.
I think we come out of that experience reminding ourselves we have to have a strong single-player opportunity. But we knew that about Evolve. We think we’ve developed another permanent IP. But if there were something lacking, I would say it would be that it was probably a bit too multiplayer-focused, which we knew all along.
When talking about BioShock, Zelnick explained that “while I don’t have any announcements to make, yes, it’s a really important franchise for us.” He then went on to say that the franchise has sold over 25 million copies in total. The last BioShock game that was released, BioShock Infinite, came out back in 2013 and sold 11 million copies worldwide. Since then, no other BioShock titles have been announced, and developer Irrational Games has closed down.
Do you think 2K Games, which took over the BioShock IP, will create a new BioShock game soon? And do you think a sequel to Evolve might be in the works?