Borderlands: The Pre-Sequel and The Handsome Collection Hot Fixes Roll Out, Full Changes Listed

Gearbox Software has announced that new hot fixes for Borderlands: The Pres-Sequel and Borderlands: The Handsome Collection are now rolling out for all platforms (PC/Mac, Xbox 360, Xbox One, PS3, PS4).

What’s a “hot fix?” Allow Gearbox to explain:

In general, hot fixes are used to temporarily address issues between major updates. Hot fixes are not permanent — they are temporarily stored in memory during the game session and lost upon exiting Borderlands: The Pre-Sequel/Borderlands: The Handsome Collection. To ensure that you receive hot fixes, make sure that your system is connected to the internet when Borderlands: The Pre-Sequel/Borderlands: The Handsome Collection boots up.

Listed below are the complete notes for both the PS3 and PS4.

PS4:

June 22, 2015

Borderlands: The Pre-Sequel

  • Addressed an issue where the user could encounter a progression blocker near the gate leading into the Cortex in the Sub-Subconscious.
  • Movement speed bonuses from Aurelia’s “A Backhand to Remember” skill are now accurate to the description.
  • Scavs behind glass will no longer reappear and remain idle after the player has killed them when progressing through Titan Robot Facility.
  • Gwen’s Other Head can now be used in the grinder.
  • Multiplayer clients are now able to see one of the Vault Symbol when attempting to discover it in the Nexus.
  • Addressed certain “Cult of the Vault” symbols not displaying properly for clients.
  • The mission “Picking up the Pieces” undiscovered description will now appear under the correct map area when viewing the mission log in game.
  • Nisha’s Desperado and Celestial class mods will no longer cause the “Bottled Courage” skill to only work while in Showdown.
  • Hyperventilator Ozkits will now show correct comparison arrows for movespeed and fire rate bonuses when comparing with another Hyperventilator kit.
  • Fixed an issue where the RPG reward item is not available if the mission “Space Slam” is taken as soon as it is available.
  • The blue loyalty reward pistol (Smasher) and shotgun (bullpup) can now be used in Grinder recipes.
  • Miscellaneous performance optimizations.
  • Addressed an issue where kraggons could fail to spawn in the mission “Lost Legion Invasion”.
  • Generic Scavs will no longer fly around erratically during their ragdoll sequence after death.

PS3:

June 22, 2015

General

  • Addressed an issue where the user could encounter a progression blocker near the gate leading into the Cortex in the Sub-Subconscious.
  • Movement speed bonuses from Aurelia’s “A Backhand to Remember” skill are now accurate to the description.
  • Scavs behind glass will no longer reappear and remain idle after the player has killed them when progressing through Titan Robot Facility.
  • Gwen’s Other Head can now be used in the grinder.
  • Multiplayer clients are now able to see one of the Vault Symbol when attempting to discover it in the Nexus.
  • Addressed certain “Cult of the Vault” symbols not displaying properly for clients.
  • The mission “Picking up the Pieces” undiscovered description will now appear under the correct map area when viewing the mission log in game.
  • Nisha’s Desperado and Celestial class mods will no longer cause the “Bottled Courage” skill to only work while in Showdown.
  • Hyperventilator Ozkits will now show correct comparison arrows for movespeed and fire rate bonuses when comparing with another Hyperventilator kit.
  • Fixed an issue where the RPG reward item is not available if the mission “Space Slam” is taken as soon as it is available.
  • The blue loyalty reward pistol (Smasher) and shotgun (bullpup) can now be used in Grinder recipes.
  • Miscellaneous performance optimizations.
  • Addressed an issue where kraggons could fail to spawn in the mission “Lost Legion Invasion”.
  • Generic Scavs will no longer fly around erratically during their ragdoll sequence after death.

Odds are, we’ll see a title update that will implement all these permanently soon. Once we get an update about that, we’ll be sure to let everyone know.

[Source: Gearbox Software]

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